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Java

  1. Basic Java
    1. Reading Command Line Arguments
    2. Precedence of Operators
    3. Wrapper Classes
    4. Initializing Constants
    5. Initializing Arrays 
    6. Generating Random Numbers
  2. String Operations and Formatting
    1. Useful Methods of the String Class
    2. Locale Number Formats
    3. Formating Numbers with the DecimalFormat class 
  3. Working with Text Files
    1. Text File I/O
    2. Text File I/O with Strings that Contain Spaces
  4. Concurrent Programming
    1. Working with Timers
    2. Creating Threads
    3. Daemon Threads
    4. Producer-Consumer Problem
  5. Visual Programming
    1. AWT
      1. Closing a Frame
      2. Mouse Events
    2. Swing
      1. Creating a Messagebox/Message Dialog
  6. Game Programming
    1. Tic-Tac-Toe
      1. Implementing a Rule Engine
  7. Tips & Tricks
    1. Exiting from Nested Loops
    2. Checking when an Object is Destroyed
    3. Simulating Multiple Inheritance
  8. Applications:
    1. Desktop
      1. Minsweeper Game using AWT 
    2. Applets
      1. Simple Calculator Applet
      2. Search Algorithms Visualisation Applet
      3. Radix Conversion Applet
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